Aims:
This half-module aims to:
Provide a basic understanding of design and human-computer interaction theories and methods.
Introduce a systematic process for designing intelligent interactive systems.
Introduce design tactics for realising effective intelligent interactive systems.
Outcome:
By the end of the module, students should be able to:
Apply a systematic design engineering process to design an interactive system.
Apply qualitative and quantitative methods to gain an understanding of users’ needs and wants.
Understand elementary human behavioural theory, as it applies to user interface design.
Model user behaviour and understand the limitations and implications of such modelling.
Understand design strategies for interactive systems that infer or predict user behaviour.
Understand the role of verification and validation and have basic knowledge of common verification and validation strategies for interactive systems.